The Rosencrantz Commission

Caught between a Vonk and a hard place, Vial story.

Things started off quite nicely. Not only am i aware of magical energies around me now, but I’ve been able to see them more clearly than i have before. This just shows how well this mercenary stuff has helped in understanding my past.

We had received word about something causing the local waters to become black, which i was sure was caused by some type of hex. along the way, our party had stopped for the night to tell stories. I decided to enlighten them to my past, knowing full well that they would never believe me. oh well some things are to remain hidden. Vonk and I seem to be hitting things off well, as i think he’s the only person here that believes that i have his back. Which is true for the most part; Talyanna and I didn’t get off to a good start, and i’m sure she’d hate me more if i told her about the time i made a killing off of wolf pelts. As for Tai’Mi, She bothers me slightly. The way she acts is very off to others i’ve seen, and i can’t quite put my dagger on it, but I believe she has some type of hidden power that I’ve never seen before.

We arrived at the lake the next morn, and not too shocking, it was black. I had walked to the edge of it and had a strong feeling that something magical was causing it. As a joke, i dared Tai’mi to drink the water. She replied very seriously and declined. I thought Halflings had a sense of humor. Vonk went off to spread the “good word” and i took that as a chance for some good R&R.

Of course that was short lived, and this cooky guy told us about his plan to get us down and check the water out, up close and personal. I feel a bit worried, for the last time i was neck deep in something magic, it blew up on me, and the waters already make me feel uneasy.

Later that night, i was woken by a firm grip on my leg. Turns out Vonk wanted me awake, but decided to pick me up and yell. A little shaken, i placed back on my pants and gear. It was storming, very heavily. It was almost abnormal. That cooky fellow told us he saw a shadowy figure sneak out on a boat, setting out for the middle of the lake. I rushed out and tried to sense anything more, but the lack of sleep didn’t help me focus, and i sensed nothing more then i did before. We hopped in a boat prepared for the Sea Orb thing, and floated into the lake. Faster then Vonk eating a Panini, we were attacked by some necromorphed Fish. Still not sure what they were, but they were no match for our new found cleric and my trusty (and stolen) sword.

Wasting no time, we crammed into the orb, and descended. I want this person dead. he used some type of undead, and that’s enough to make me want him removed from this world.

Talyanna: Deep, Dark, Desperate

We’re about to go to the one place I had hoped to never go again: underwater. This human scientist build a metal ball that he believes will hold back the forces of the water when submerged. How he managed to make it, I am unsure. Will going in it threaten my connection with nature? There is nothing about this device that comes from the earth, nothing alive, nothing familiar with it. Morro has decided to stay above, and I’m starting to doubt my own decision to go below. Usually, Morro is right, since I was little, the great wolf has guided my mind, helping me down the path I have chosen. So why am I choosing to not listen this time? Have I been away from the pack and tribe too long?

I must not give up on my people. For their sake, I must complete this mission. Even if my companions are starting to unnerve me. Vonk, for example, has changed drastically in my mind. Where once I saw him as a young pup trying to catch up to the pack leaders, I see him now as a beta in the pack. He thought of me as a young dwarf. A dwarf! The nerve of that orc, comparing me to those low and vile miners. How dare he think of a high-ranking full-blooded wood elf as a drunkard! We elven folk are more socialized than that. Even as druids, we are bounds above the destructive nature of the dwarves. Good smiths they might be, they have nothing else going for them. Their connection to nature is all but lost and their culture all but shattered.

As for Vile, well, lets just say he’s making a great case for my tribe to remain hidden. If, in finding a random group of adventurers, I can find a repulsive man such as him, they must be far and plenty.

Tai’mi and Hubert are new to the troupe and have thus far provided some interesting study. Hubert seems obsessed with wealth, a common enough human trait and nothing I am surprised by. Tai’mi, however, remains but a mystery. I have little history with the Halfling race, and far less with the Seers. She seems mild enough, sweet even if a bit shy. Her shyness could be a sign of danger, however. I shall keep a close eye on her, but I see no reason not to try to befriend her. After all, I am the only other female in the group.

Well, Morro has begun stirring, the others must be awake as well. Report #37 finished.

Tai'mi: Deep Sea Diving

Seems like things have taken a turn for the interesting as of late!

I have finally gotten word back from Sir Rosencrantz, he had sent a party to fight off the fire bombers and deliver me to him! They were… not what I was expecting. For a city-dweller who fights with money and kills with contracts (so the stories go), I was expecting agents that were more… Shady? Mean? Human? This crew… is an odd sort. Which really makes this much more exciting than I thought! Running around with a bunch of angry, smelly mercs would have been miserable.

This Vonk guy. Get this, he’s an Orc Paladin! Can you believe it! But this guy’s completely off his rocker. He worships a god called Melvin, and smites people with his boots. He’s a good guy though – better moral compass than any Human I’ve ever met, let alone any Orc.

There’s Talyanna too. Taly’s an Elf! I’ve only seen them on rare occasions, but my elders never allowed me to make eye contact with one. Probably because they thought I would stun them. But I’m in control of my stunning now (and they can’t tell me what to do anymore so ha!). Anyway, she has this crazy connection to nature, like she lives and breathes it. Derro knew a lot about nature, like how to hunt and find things, but she can talk to it! She even has a wolf that follows her around, and doesn’t eat anyone unless she tells it to!

There’s also Vile. He… I can’t put my finger on it. He seems like the guy you shouldn’t keep your back to. He’s a crafty sort. There was a guy from the clan that is a lot like him – he got his thumbs cut off and now his Role is to tell childrens’ stories and pick berries. Let’s hope Vile doesn’t become like him!

We picked up another friend when we made it back to Rosencrantz. His name is Hubert, and he likes money. Money is his religion I think, which if you ask me is a very practical religion! I’ll be honest, we have a few people who are very driven by their ideals, but they would probably forsake gold in their pursuit. This guy may be the frugal backbone we need. Seriously, this guy loves money so much, he can smite the undead with his passion!

We were commissioned to return some gauntlet the others found to the family that claims right over it. My companions were telling me stories – the original owner sounds like a skunk’s ass. So does his relative, though his was much more tame. He paid us and stuff, but he shooed us away because we weren’t Human. Shouldn’t be surprised, Humans are always like that, makes trading near impossible with some. Thank Yondalla for Dwarven middlemen! Taly was gonna get in his face for being a typical Human. Maybe Elves aren’t used to that attitude. It was cool though, like she was saying all of the stuff I was told not to say to keep trading partners and not get beaten.

Next we were sent to a town by Big willow Lake to investigate the black water there. We stopped in Bogwater and shared stories. One of them was about this guy called the Brass Man whose gaze trapped you in an endless maze! That is the most amazing thing! I need to remember this story to tell other people. I told them about the Big Beast, but it’s not a very scary story. You had to have been there.

When we got to the lake, we found out he wasn’t kidding, the water was pitch black! Kinda gross. Vile dared me to drink it, as a gamble. I don’t gamble unless I have a clear edge, so I did some research. The water made the fish disappear, directly or indirectly. I didn’t take any chances. But 300 gold is more than I’ve ever had in my lifetime. What does Rosencrantz pay these people!?

We met this cooky inventor named William Yost. He wanted to find the cause of the black water, so he made this huge steel bubble that can go to the bottom! Isn’t that exciting!? We’re off to bed now, but hopefully tomorrow we can go in Billy’s big metal diving ball and see the bottom!

I could be the first Halfling to ever see the lake floor! If the water isn’t too black to see anything.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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